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Inside Facebook

Inside Facebook


Analysis: What’s Behind Facebook’s Friendfeed-Style Acquisition of Beluga?

Posted: 02 Mar 2011 03:16 AM PST

Facebook added yet another small group of talented developers and product managers to its stable today with the acquisition of Beluga.

With Facebook’s focus this year on bolstering its mobile platform and offering a Messages product that seamlessly ties the web and mobile together, Beluga is a nice fit with the company’s overall direction.

Also, with Facebook acquiring not only the Beluga team but the startup’s technology, the acquisition resembles the way the company bought Friendfeed in 2009 and kept its service alive indefinitely.

Here is a bit of context for how to think about the acquisition:

Group messaging, while hyped, is actually not a cheap business to run: Compared to most of the consumer-oriented startups we usually write about, group messaging has high operational costs beyond covering headcount without the immediate cashflow.

The business that is benefiting most financially from the group messaging wave right now is not Beluga or rival GroupMe. It’s Twilio, which is likely making a mint from charging these startups for API access when they need to plug in SMS. Twilio’s standard rate to send or receive a text is two cents per message although there are cheaper deals for high-volume access. GroupMe said it was doing about 1 million messages a day two weeks ago. While we don’t know details on GroupMe’s Twilio deal, it’s no wonder why the company had to raise $10.6 million from Khosla Ventures in January. Beluga sidesteps many of these costs by resorting to SMS only when a user doesn’t have either the Android or iPhone app, but their costs were still sizable.

That said, SMS is a major cash cow for the carriers. Disrupting it could be a large and lucrative opportunity.

Facebook and Beluga probably weren’t in acquisition talks as of three weeks ago:wrote an article about the company’s savvy combination of mobile and social virality tactics three weeks ago after hearing that the Facebook mobile team was impressed with Beluga. When I mentioned this compliment to co-founders Ben Davenport and Lucy Zhang a few weeks ago, they seemed flattered and surprised.

>> Continue reading on Inside Mobile Apps.

Facebook Announces New Currencies, Payment Options, Credit Spending Reports

Posted: 01 Mar 2011 02:47 PM PST

Facebook has announced that it will soon add new international currencies, as well as more alternative payment methods for purchasing Facebook Credits. This will help developers monetize more effectively around the world, especially in Asia and Europe.

Facebook has also announced that developers will now receive daily, line-by-line summaries of all the Credits transactions on their apps. Developers will also be moved from a monthly to a bi-monthly payment schedule, with the payment delay reduced to 21 days.

International Currencies and Payment Options

In the next few weeks, Facebook will begin to support the Taiwan dollar, Malaysian ringgit, Thai baht, New Zealand dollar, and the Singaporean dollar for payments. Through its partnership with monetization service company Playspan, who was recently acquired by Visa, Facebook will also offer the following alternative payment methods, which include online payment networks, debit cards, pre-paid cards and more:

  • Europe: Ukash, Carte Bleue, cashU, iDEAL, EPS, Mister Cash, Giropay, Direct Debit
  • North & South America: Interac, DineroMail, Todito Cash
  • Asia: MyCard, Gash, OneCard, 郵便振替/払込, 銀行振込み

It will now be easier for users from these parts of the world to buy Facebook Credits. In some cases, users who previously had no way to spend money within social games will be able to become paying customers. It will now be more lucrative for developers to design or localize their games for these markets, and the expanded potential customer base will increase revenues.

These areas of the world will also become higher-return targets for social game advertising, which could drive up international bid prices.

Payment Schedules and Credit Spending Summaries

From now on, Facebook developers will receive real-world payments from Facebook for the Credits their users have spent on a bimonthly basis, opposed to the old monthly schedule. They’ll receive a payment for all activity between the 1st and 15th of the month, and another for activity between the 16th and end of the month.

Payments will be delivered by eCheck 21 days after the end of each bimonthly cycle. Previously, payments weren’t sent out until four to five weeks after the end of a monthly cycle. These payment schedule changes will give developers access to more of the money they’ve already earned, facilitating hires, hardware purchases, and faster iteration.

Developers will now receive two daily emails — one with a summary of all the Facebook Credits transactions on their apps from the past 24 hours with chargebacks and refunds highlighted, and a second email with line-by-line details of each transaction. Previously, summaries only included the overarching figures from the first email, such as total revenue and total refunds.

Developers will also receive two reports with the same formats alongside each bimonthly payment that aggregate two weeks of daily reports. The emails employ a unique ID system to securely pass developers data that only they can map back to a user’s identity.

This additional data will help developers spot spending trends, fraud, and whales who spend substantially more than other users. Facebook may eventually create an interface through which to interact with this data, similar to Insights for their apps.

Detailed Credits transaction summaries create an opportunity for someone to offer a Facebook Credits transaction history analytics service to developers that could help them deduce actionable data. Information about the performance of Credits helps developers improve their payment flows and game designs to maximize user spending, which in turn benefits Facebook.

New Facebook Credits Rules Limit In-Game Offers and Rewards to Protect User Data

Posted: 01 Mar 2011 02:35 PM PST

Facebook has announced new rules governing how games on the Platform can reward users. The rules go into effect starting July 1st when all games must use Facebook Credits as their sole payment platform. Only if developers use Facebook’s approved offer partners will they be allowed to reward users with virtual currency, Credits, or virtual goods for completing hard offers — those that require a user’s personal information, such as making credit card purchases or signing up for subscriptions.

The changes are designed to protect users by preventing apps from rewarding them for giving up their personal information. The trust this protection fosters is important to the longevity of the Facebook Platform. Currently, the only approved offer partner is TrialPay, making this change a big gain for that company. Facebook is seeking to add more partners before July, though.

Unapproved offer companies will only be able to serve soft offers — those that don’t require personal information, such as watching a video ad. Soft offers don’t generate nearly as much revenue for developers or offer providers as hard offers where users submit valuable contact information or pay money.

If developers choose to use an unapproved offer partner, they will only be able to serve soft offers, and may only reward users with virtual goods, not virtual currency or Credits. Developers can still offer users whatever currency, Credits or goods rewards they want in exchange for completing internal offers that don’t involve a third party, such as installing another of the developer’s games or watching a trailer for one of its games.


While these rules will essentially force developers to use Facebook’s approved offer partners, without them it was too easy for developers to coerce users into selling their contact info for a reward. Facebook has taken several steps in the last few months to prevent personal data from reaching third-parties that users haven’t explicitly permitted.

Since the beginning of 2011, applications have been required to encrypt User IDs in HTTP POST headers and only provide their third-party partners with anonymous, unique third-party identifiers instead of User IDs to confirm that a user has completed an action on the third party’s system. Applications can only use third-party ad networks that have signed Facebook’s terms and been placed on a white list.

As it stands now, TrialPay would have a monopoly on third-party hard offers come July, cutting out other providers such as Tapjoy and Super Rewards that are also currently popular on the Platform. Facebook recently partnered with TrialPay, actively promoting its DealSpot in-game offer system. Facebook is considering which other providers it will approve, but there’s no promise that an alternative to TrialPay will be available by the migration.

The rules may anger some developers, but maintaining the user experience and keeping user data safe is crucial to the long-term health of the Platform on which these developers operate.

Top 25 Facebook Games for March 2011

Posted: 01 Mar 2011 02:11 PM PST

Top 25 Facebook Games for March, 2011

Like last month, 16 of the 25 largest Facebook games by monthly active users have experienced user declines, with seven, including CityVille, steming from social developer Zynga. Many of these games were launched a year ago or earlier, and massive new games are not emerging to take their place, at least in terms of equivalent MAU numbers.

But before we get into the details, the other important thing to note is that while MAU shows total size, the daily active user count is a better measure of the popularity of a game with serious users, and the game’s ability to monetize through virtual goods. CityVille, for example, has been losing MAU but gaining DAU in the past month; Zynga has flat DAU overall versus a month ago, at 52.9 million today. (For details on these stats and much more, check out our AppData service, which tracks the traffic to top Facebook apps and developers.)

MAU numbers still provide valuable information about what new games are gaining significant numbers of new users. Ravenwood Fair, It Girl, and Mall World have done especially well. Moreover, two newcomers join the list from Gaia Online and wooga in the form of Monster Galaxy and Monster World, respectively.

> Continue reading on Inside Social Games.

Mobile Group Messaging Developer Beluga Acquired by Facebook

Posted: 01 Mar 2011 12:15 PM PST

In the latest in a string of small acquisitions aimed at bringing in talented developers, Facebook has bought mobile group messaging app developer Beluga. This may be more than just a talent acquisition, as both the founding team of experienced ex-Google engineers and the product will become part of Facebook, TechCrunch first reported. Most of Facebook’s acquisitions to date have involved keeping the people and dropping the product.

Beluga is in the middle of where Facebook wants to be: socially-driven mobile applications. It lets people easily create private mobile-based chat rooms, add friends, and share information. It faces a range of competitors, like GroupMe. It has stood out for an especially slick interface, and a variety of smart uses of communication channels on Facebook and on mobile devices. Here’s a list we put together, As we covered in detail on Inside Mobile Apps last month, these include:

  • Push notifications every time a friend joins
  • Populating the friend list from the address book
  • Facebook Log-in on the First Screen
  • Option to Post to Facebook Wall upon sign-up
  • Cross-platform strategy with iPhone and Android access from the beginning
  • Availability to non-iPhone or Android users through SMS and Twilio
  • Additional invites with email or phone number
  • Posting photos to Facebook

The company was posting some small but interesting growth numbers over the course of February, in terms of Facebook users, although up to this point it  has fallen from its peak of 66,000 monthly active users and 4,000 daily active users, according to AppData. Clearly, the acquisition was about the quality of the team – ex-Google engineers Ben Davenport,Lucy Zhang and Jon Perlow — and the promise of their product.

Facebook has been working on a variety of ways to become more relevant to mobile, although beyond its own native applications and integrations, the results have been limited so far. Its apps for iPhone, Blackberry, and Android apps and other handsets, as well as its SMS and Facebook Zero integrations, have all helped generate significant mobile Facebook usage; the company said, as of months ago, that more than 200 million of its users access the service via a mobile device.

Yet, Facebook has not yet found its wider role in the mobile world. Many developers may use Facebook as a way to seed a user base for a new app, or as one of a number of channels to help promote an existing app, but they typically do not rely on Facebook to be the core social graph — instead, they use the address books of phones, and work to create their own.

For its part, Facebook is encouraging HTML5 adoption, part of an industry-wide effort to promote the standard, in order to help developers build high-quality mobile web apps. It is also working on a variety of mobile integrations with handset manufacturers — phones that prominently feature Facebook messages, photos, and other components of the core service. Some rumors have persisted that Facebook is working on a fork of the Android code base, that would further enable it to reach more devices and mobile users; the company is continuing to deny that it is working on a special instance of a “Facebook Phone”

In this broader context, Beluga’s team — and its smart focus on building social functionality into mobile features — looks like a natural fit to work on any number of projects at Facebook. The statements from Facebook and Beluga aren’t much more specific.

Beluga, via its site:

Beluga is now friends with Facebook

We are happy to announce that Facebook has acquired Beluga!

Since launching Beluga, we’ve appreciated all the enthusiasm and positive feedback from our users. We’re excited to continue to build our vision for mobile group messaging as part of the Facebook team. Beluga and Facebook are committed to create new and better ways to communicate and share group experiences.

For now, Beluga will continue to function as it does today. Your Beluga account and data will not be lost. We’ll be providing more details on future plans for Beluga in the coming weeks. Stay tuned!

Ben, Lucy and Jon

Team Beluga

Facebook, via TechCrunch:

We're psyched to confirm that we've just acquired the talent and assets of Beluga, whose simple and elegant mobile apps blew us away as a solution to help groups of friends stay in touch on the move. We're looking forward to welcoming co-founders Ben Davenport, Lucy Zhang and Jonathan Perlow, and we're excited that the team will continue their vision for groups and mobile communication as part of Facebook.

Facebook’s New Comments Box Plugin Filters Website Comment Reels by Relevance

Posted: 01 Mar 2011 09:10 AM PST

Facebook has released a major update to its embeddable Comments Box social plugin for third-party websites. The plugin processes social signals to surface the most relevant comments, and a new moderation dashboard allows admins to block profanity and other objectionable content. Users can login to the plugin with their Facebook or Yahoo! credentials, and comments are published to a user’s wall by default, driving traffic to the website.

With these enhancements, Facebook’s Comments Box plugin is ready to compete with WordPress comments, Disqus, IntenseDebate, and other embeddable comment systems. By powering their comment reels with the authenticated identity of Facebook profiles instead of allowing anonymous comments, websites can increase the quality discussion, repel trolls, and not require Facebook users to register for a proprietary commenting account.

Facebook has been tweaking this new version of the Comments Box plugin and testing it on the Facebook Blog and Developers Blog for months, trying a voting system before settling on using Likes to gauge a comment’s credibility. Web publishers can now configure their plugin and copy the one-line embed code from the Comments documentation page into their site for easy implementation. The plugin is already live on several sites across internet, including this one.

The Comments Box plugin is a solid choice for most websites except those where discussions might include sensitive information. There is no option to comment anonymously, leaving no outlet for a whistleblower who wants to secretly offer a news tip or a victim who wants to tell a personal story. However, in most cases, preventing anonymity leads commenters to be more civil, and consider what they’re writing before they publish under their real name.

Social Relevance and Identity

The most innovative improvement is employing social relevance to order comments differently for each user instead of showing everyone the same reverse chronological order. Comments by a viewer’s friends, friends of friends, as well as the most Liked comments and active reply threads will appear higher in the stack. Meanwhile, comments marked as spam or reported as abusive by other users will be hidden from public view and left for a moderator to address.

Details about each commenter from their profile appear next to their name, giving other visitors context about them and deepening the site’s sense of community. According to a commenter’s privacy settings, their mutual friends, job title, work place, age, or current city may appear beside their comments to those permitted to see that information, giving other visitors a feel for their perspective.

Moderation Tools

Once embedded on a website, admins can access the Comment Moderation Tool. This dashboard allows them to visit the page on which a comment was made, Like it, approve it, hide the comment from public view, or ban the user from commenting on their site. Hidden comments still appear to the friends of those commenters.

The moderation flow is slighly less streamlined than some WordPress commenting plugins. There’s no quick link to reply, adding friction to moderating questions. There’s also no way for admins to edit user comments. This prevents subjective censorship, but it also stops admins from altering comments that mix insight with objectionable content, or from protecting naive commenters who post contact information. Comments Box doesn’t handle linkbacks, so admin will have to process those separately.

The moderation settings allow admins to add other admins or moderators, use a standard keyword blacklist, create a custom blacklist, set common grammar mistakes to be auto-corrected, and permit or deny third-party logins. They can also set the moderation mode to “Make every post visible to everyone by default” or “Let me approve each comment before it’s shown to everyone”.

Comment Syndication and Notifications Increase Traffic

A “Post to Facebook” box appears checked by default when users compose a comment. The wall post and news feed story generated by this feature helps web publishers generate leads from the networks of their commenters. Page admins can also use this feature to syndicate their comments on websites to their Page’s wall. Combined with the full stories and images that are now published when users click Like buttons, users should begin seeing considerably more content from third-party website content in their news feeds.

When a user’s friends see the wall post or news feed story, they don’t have to visit the website to join the conversation. When users go to comment on the post or story, a “Comment on [website]” button appears, informing them their comment will be automatically syndicated to the website’s comments reel. Posts, stories, and the Comments Box plugin on the website all stay synced, no matter where comments are made.

To encourage return visits from past commenters, they’ll see Facebook notifications with links back to the website when their Comments Box plugin comments are replied to. Facebook doesn’t typically link notifications off-site, so this is a big opportunity for sites with active comment reels to increase return visits.

There’s one other subtle benefit of the Comments Box plugin to web publishers. Traditionally, if a troll or abusive commenter disrupted conversation on a site, the only thing admins could do was ban them internally, which had little repercussions for the trouble maker. But with the Comments Box plugin, spam, abuse, and ban reports all go to Facebook. If a user gets too many of these reports, they could have their Facebook account terminated, severing all their friend connections. Most users aren’t willing to risk this type of modern social ruin, and are therefore less likely to comment abusively.

Right for Many

By offering websites improved civility and relevance on their comment reels, increased referral traffic, and custom moderation tools, the new version of the Comments Box plugin should attract many additional web publishers. These factors may outweigh shortcomings, such as the lack of support for Google or Twitter login credentials, and no option to forgo social relevance and display a real-time reverse chronological stream of comments.

Though not appropriate for all sites, the innovative use of social data and inherent benefits of authenticated identity will help evolve the state of commenting across the internet. Instead of overflowing with rants by strangers, comment reels could become a place to rationally discuss content with existing friends and meet new ones.

Update: Thanks to our commenters for pointing out some other issues with the Comments Box plugin. Users wouldn’t be able to comment if their work place or country blocks Facebook. There’s no easy way for admins to archive or migrate comments to another system. Also, comments by users logged in through Yahoo! show no profile picture or link back to their profile, making them appear obviously inferior to those by people logged in through Facebook.

To try out the updated Comments Box plugin, click the “Add Comment” link at the top of this post, or look for the comment entry field beneath the “Leave a Reply” headline at the bottom of this post.

Facebook Adds 17 More Companies to Its Preferred Developer Consultant Program

Posted: 01 Mar 2011 09:01 AM PST

Facebook added seventeen more developers to to its preferred developer consultant program yesterday, bringing the current total to 64 — you can check out the full list here. We’ve picked out the new ones, below, including notes about companies that have been bought or changed names.

The list, for those not familiar, features “experienced developers who have built numerous Facebook integrations and offer solutions ranging from contests, polls and campaigns to deeply integrated social experiences,” according to Facebook’s program page. The application process, available here, requires developers to provide a variety details about themselves and their past work.

Here are some more quick notes on the program, before we get into the list. It accepts submissions in rounds — the latest one opened today and will end on March 31. Its last update was around a year ago, when the program added 36 additions, following the initial list in late 2009. In other developments, it also introduced a mapping feature last June to help interested clients find nearby consultants.

41? 29!
909c
Accedo Broadband
Berliner Brandung GmbH (acquired Xihit Solutions)
Betapond
Branding Brand
Gigya, Inc
HootSuite Media, Inc
Isobar Norway
Livestream
noise
Organic Spread Media
Oodle, Inc
Personera
R/GA
Strutta
Socially Bright
Tenthwave Digital
Webtrends (acquired Transpond)
Zibaba

For those keeping track, also note that two companies that previously appeared on the list are now one: Syncapse bought Nudge last fall. Also, existing program participant Likeable Media changed its name from theKbuzz.


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Inside Facebook

Inside Facebook


Facebook May Highlight App Permissions for Contact Info, Prevent Minors from Sharing

Posted: 28 Feb 2011 12:35 PM PST

Facebook has responded to Congressman Ed Markey’s questions about its plan to allow users to grant applications access to their phone number and home addresses. The response explains that Facebook is considering answering widespread criticism of the plan by highlighting contact information requests in the permissions screen and barring apps from asking minors for this info.

On January 14th, Facebook announced in a post on its Developers Blog that it would begin allowing users to authorize applications to access their mobile phone number and home address through that standard “Requests for Permission” dialog that users see when installing apps.

Inside Facebook and others criticized the plan, saying that though it would facilitate innovation, requests for such sensitive data should be more prominent within the permissions flow. On January 18th, Facebook temporarily disabled contact info requests based on the criticism and feedback from users.

Markey and fellow Congressman Joe Barton, the Co-Chairmen of the Congressional Privacy Caucus, sent Facebook CEO Mark Zuckerberg a set of questions on February 2nd asking why Facebook would grant access to contact information, if this would violate its own privacy policy, and how a re-deployed version of the requests would address concerns.

However, the letter’s authors seem to have been confused, asking why Facebook was giving third-parties access to user information, when it was actually permitting users to choose if they wanted to share the mobile phone number or home address the same way they can currently share their photos or email addresses.

Facebook’s response declares “This question is premised on a misunderstanding. Facebook enabled users to choose to share contact information with applications. Our Developer Policies require developers to delete a user’s data upon the user’s request.”

Since contact info requests are covered by the site’s privacy policy and fall within the permissions framework that Canada’s Privacy Commissioner deemed adequate to inform users, Facebook says there was no need to change the policy or a notify users of a change. All product changes are pre-approved for privacy policy compliance with Facebook’s Chief Privacy Counsel.

The response does agree with the Congressmen that Facebook could increase the prominence of contact info requests, and explains that the company temporarily disabled the feature pending this review. Regarding the potential changes to a re-deployed version, Facebook say “we are evaluating whether and how we can increase the visibility of applications’ requests for permission to access user contact information. We are also considering whether addition user education would be helpful.”

The Congressmen also asked whether Facebook factored in the risks to children and minors when deciding to enable the feature. Facebook responded saying children under the age of 13 are prohibited from using the site, and that it always considers the safety of minors. However, though not explicitly mentioned in the Developers Blog post about the feature being disabled, Facebook now says “we are actively considering whether to enable applications to request contact information from minors at all.”

Overall, the response shows that Facebook is willing to take extra precautions to protect users while continuing to expand their choices of what to share. The plan for action syncs with our recommendation to make sensitive  user data requests distinct from more benign requests. By bluntly refuting misinformed questions, Facebook shows that it won’t be framed as a villain while politicians seek to appear as privacy defenders.

The Facebook Marketing Bible March 2011 Edition Is Now Available

Posted: 28 Feb 2011 09:39 AM PST

Facebook Marketing Bible

The March 2011 edition of the Facebook Marketing Bible: The Comprehensive Guide to Market Your Brand, Company, Product, or Service Inside Facebook is now available.

The Facebook Marketing Bible has enabled thousands of marketers, social application developers, publishers, and entrepreneurs to navigate and get the most out of the increasingly sophisticated marketing opportunities on Facebook.

The web edition of the Facebook Marketing Bible is comprised of detailed resource pages, comprehensive how-to guides, and case studies analyzing today’s most successful marketing and advertising campaigns on Facebook.

In addition, Inside Network is pleased to announce that through March 31st all customers who purchase the Facebook Marketing Bible will also receive a free $25 Facebook Ads advertising credit, courtesy of Facebook (see terms).

Now that Facebook has crossed the 600 million active user mark, there’s never been a better time to reach your target audience through marketing on Facebook.

The March 2011 edition includes updates on the following topics:

  • All new strategies to help you navigate Facebook’s recent major Page redesign, whether you’re representing a major brand, small business, or public figure.
  • Facebook’s expanding options for advertisers, and how any advertiser can get more from new features like Sponsored Stories, self-specified landing tabs, and more.
  • The latest featured Facebook’s campaigns that show you how other brands are testing Facebook’s evolving marketing opportunities.
  • New frontiers in brand and performance marketing on Facebook, including opportunities within social games.
  • Offline promotion for your Facebook Page, Place or campaign through the company's recently launched Like Button stickers and QR codes.
  • Facebook Places and Deals, the company’s evolving location-based feature that presents new marketing opportunities for businesses both on and offline.
  • Facebook Groups, a new way for users to connect and collaborate with others who share their interests and affiliations, and new ideas for marketing with Groups on Facebook.
  • Facebook Questions, and how these new user-facing feature can offer a new ‘no-cost’ marketing channel for brands, advertisers, and developers.
  • Facebook's Open Graph, Social Plugins, and Connect, the features and code that brings "instant personalization" to your website off Facebook.
  • Facebook's latest advertising guidelines updates and what they mean for advertisers throughout the ecosystem.
  • Audience growth and engagement, including best practices for holding on to fans, keeping marketing channels open, and re-engaging your audience on Facebook.
  • Plus, comprehensive walk-throughs of Facebook’s tools for advertisers, web content publishers, and Page administrators.

Learn more about the March 2011 edition of the Facebook Marketing Bible at FacebookMarketingBible.com.


Table of Contents excerpted from the full March 2011 Edition

Building Your Brand through Facebook Pages

  • Page Destination Tab Ad Campaign Strategies
  • Facebook Pages and Public Profiles
  • The Profile Page – A Walk-Through

Designing Your Facebook Page

  • The Wall Tab for Making Pages Dynamic and Viral
  • How to Choose a Landing 'Tab' for your Facebook Page
  • Adding Custom Modules to Your Page

Communicating Through Your Facebook Page

  • The Basics of Status Updates for Pages
  • Demographic Targeting for Status Updates
  • Updating Facebook Page Status Via Text
  • Receive Page Status Updates Via Text
  • How to Avoid Having Your Page, Open Graph Object, or Application Unliked, Removed, Muted, or Blacklisted

More Ways to Promote Your Facebook Page

  • How Brands Can Advertise within Social Games
  • The Basics of Status Updates for Pages
  • Increase Engagement and Insight through Status Tagging
  • How to Grow Your Page's Audience through Page Invitations
  • SMS Subscription Service for Pages
  • Branded Virtual Gifts on Facebook Pages for Viral Advertising

Advanced Strategies for Facebook Pages

  • The Best Facebook Page Strategies and the Pages That Use Them
  • Strategy: How to Promote Your Page in 6 Steps
  • Marketing Strategy: 4 Reasons Why Marketers Should Invest in Pages Before Groups
  • 10 Key SEO Strategies Every Facebook Page Owner Should Know
  • 8 Best Practices for Retailers on Facebook
  • Marketers Actively Bidding for Generic Facebook Pages

More Ways to Market on Facebook: Questions, Places, Open Graph, and Deals

  • Facebook Connect Integration Best Practices from the Platform Showcase
  • How to Create a Deal with Facebook Deals
  • The Places We’ll Go: How marketers can use Facebook’s new location features
  • Facebook Questions – A Walk-Through
  • How Marketers Can Get The Most Out Of Facebook Questions
  • Implementation Options: Like Button
  • Facebook CTO Bret Taylor Discusses the Open Graph
  • Quick Note on Groups and SEO

Facebook Ads for Brand Marketers

  • Sponsored Stories Ads: Walk-Through and Marketing Campaign Strategies
  • Facebook Ads: Read Before You Get Started
  • Facebook Ads – A Walk-Through
  • The Facebook Ads Manager
  • Facebook Self-Serve Ad Types: Page Ads
  • Facebook Self-Serve Ad Types: Event Ads

Tools and How-Tos for Marketers

  • Facebook "Insights" Metrics Dashboard for Page Managers
  • Using Third Party Tools to Manage Your Facebook Page
  • How Page Owners Can Restrict Content for Underage Users
  • How to Export Your Facebook Page Updates to Twitter

Ads Targeting on Facebook

  • 10 Powerful Targeting Methods Facebook Ads Every Performance Advertiser Should Know
  • Friends of Connections Targeting
  • Facebook Ads: Language Targeting
  • 4 Connection Targeting Tests Every Advertiser Should Run
  • From Keyword Targeting to People Targeting: Understanding Performance Advertising with Facebook's Tim Kendall
  • Time Scheduling

Policies, Privacy, and Guidelines to Watch

  • Promotional/Sweepstakes Policies for Facebook Pages
  • The Future of Sharing on Facebook: A Hybrid Public/Private Model
  • Facebook’s Guidelines for Promoting Pages Outside Facebook

Join the Facebook Marketing Bible at FacebookMarketingBible.com

Featured Facebook Campaigns: AVG and Zynga, People Magazine, Hyundai and Linkin Park

Posted: 28 Feb 2011 08:47 AM PST

How are top brands in the industry designing their Facebook marketing campaigns? See the Facebook Marketing Bible for detailed breakdowns of dozens of Featured Campaigns by top-performing brands and businesses on Facebook.

AVG and Hyundai hoped to accomplish their goals on Facebook by using games this week, while People Magazine gave away free subscriptions using and Linkin Park worked to make the world a better place with a livestreamed event.

AVG Gives Away Free Farmville Virtual Gifts

Goal: Product Purchase, Engagement

Core Mechanic: AVG Technologies is set to give free Farmville virtual gifts to customers who purchase their PC Tuneup between February 24 and March 2.

Method: Farmville players and AVG customers who purchase the product receive 1 free Biplane and 3 applications of Instant Grow. To promote the deal, AVG produced a video about Farmville and is blogging about Zynga's game, too. The company is promoting the package as something that will help Farmville players with PCs enjoy the game more, while saving money.

Impact: AVG currently has 235,100 Likes on its Facebook Page and hundreds of fans have commented and Liked posts on the Wall about the deal.

Hyundai's Compact Hype Blaster Game

Goal: Engagement, Branding, Product Purchase

Core Mechanic: A game located on the Car Blaster tab of the Hyundai Page, Compact Hype Blaster Game.

Game: The game is very simple and straightforward. The player uses the space bar and arrow buttons to move left or right and uses the space bar to "shoot" cars that represent the hype associated with compact cars. Every time you hit a car, it explodes and a word describing the hype surrounding compact cars appears, such as "Gets Great Mileage," "Dependable" and "Reliable." As the player is shooting the cars, they shoot back and keep inching closer to the player, getting shot or smashed by the cars ends the game, as does shooting up all the cars. There's no publish to the stream option after playing the game.

Method: As players also don't have to Like the Page to play the game, Hyundai misses an opportunity here to grow its Page with the Compact Conspiracy campaign and as people play the game. The campaign includes a video, other apps on the Page and the game itself. One thing missing from the game that could encourage virality is the option to publish your score, or the fact that you played the game, to the feed, or even a pop-up window to invite friends to play the game. The only option for network exposure with this game is a Share button, which requires much more work on the part of the player to spread the word.

Impact: The Page admin has been promoting the game and the Compact Conspiracy campaign and the posts have been receiving hundreds of Likes and comments. Currently the Page numbers about 129,500 Likes.

What are today's most effective Facebook marketing best practices, and which campaigns have profited most? Visit the Cases section of Inside Network's Facebook Marketing Bible for the full summary of brand campaigns on Facebook from the past week.

Profile Banners, IQ, Friends and Chat on This Week’s List of Growing Facebook Apps by MAU

Posted: 28 Feb 2011 07:47 AM PST

There was a wide and interesting variety of Facebook applications on our list of the top 20 growing titles by monthly active users this week. Everything from app downloads to profile banners, horoscopes, birthday cards, chat applications, IQ tests, videos, dating and more found its way onto our list this week. Data in this post comes via AppData, our data tracking service covering traffic growth for apps on Facebook.

Top Gainers This Week

Name MAU Gain Gain,%
1. Conduit 15,581,133 +6,573,913 +73%
2. Profilbanner auf Deutsch 2,296,902 +966,351 +73%
3. Daily Horoscope 1,459,511 +920,499 +171%
4. Birthday Cards 6,990,584 +864,357 +14%
5. Friend Buzz 8,032,593 +676,066 +9%
6. Profile Banner 4,598,806 +635,752 +16%
7. Intelligent Elite 2,008,258 +598,777 +42%
8. Ravenwood Fair 10,618,282 +592,949 +6%
9. Monster Galaxy 6,654,969 +592,312 +10%
10. Video Yeri 2,098,112 +587,472 +39%
11. Who Loves You More 1,279,282 +535,484 +72%
12. Diner Dash 1,445,174 +514,722 +55%
13. BandooChat 3,365,729 +507,112 +18%
14. Are YOU Interested? 15,297,455 +412,065 +3%
15. Windows Live Messenger 16,880,178 +390,991 +2%
16. Glory of Rome 1,269,759 +388,082 +44%
17. Monopoly Millionaires 809,905 +383,416 +90%
18. TIK TAC TOE 1,423,309 +319,235 +29%
19. Yahoo! 11,699,434 +297,401 +3%
20. Gourmet Ranch 997,265 +294,332 +42%

Conduit, which gained the most MAU this past week with a rise of 6.5 million, is an app that allows users to download a variety of other kinds of applications, such as Groupon, Flickr, YouTube and Travelocity apps for your browser. The app has a Like button and has also benefited growth-wise from a news feed item generated every time an app is downloaded with Conduit.

There were two profile banner apps on the list this week. Profilbanner auf Deutsch saw growth of 966,400 MAU. The app publishes your use of it to the stream, along with the photo album to create the profile banner selected. Then there was Profile Banner, which grew 635,800 MAU the past week; this app had an extra viral feature that spurred growth, asking users to tag themselves and friends in the photos to be used to create the profile banner before completing the install.

Daily Horoscope, which publishes a daily horoscope to your stream, saw 920,500 MAU this week. Rock You's app, Birthday Cards, saw a rise of 864,400 MAU; the app allows users to share birthday cards to friends' Walls, even suggesting friends to whom to send the cards. Friend Buzz, which asks silly and raunchy questions about your Facebook friends, publishes questions you answer to the stream, spurring a 676,000 MAU growth spurt this week.

Intelligent Elite is an app that purports to test your IQ, and grew by 589,800 MAU this week; the app has a peculiar way of getting into the stream. After you answer about two dozen questions to get your IQ results (you actually have to login to the web site via Facebook Connect to get the results), the app asks the user about half a dozen questions about their friends. Questions such as, "Who has the best memory?" are asked and the user must tag three friends to progress to the end; using the app once results in tagging about 20 people.

The instant messaging, audio and video chat app, BandooChat, grew by 507,100 MAU this week. Another chat app, Windows Live Messenger, saw growth of about 391,000 MAU, perhaps partially due to the global rollout of a Messenger/Facebook integration. And Yahoo's Connect app grew by 297,400 MAU. The Are You Interested? dating app grew by 412,000 MAU this week and most of the rest of the apps were games, which we'll be covering over on Inside Social Games this morning.


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